Captured on Nintendo Switch (Handheld/Undocked)Īlthough there’s very little voice work involved (Rocky shouting “YO” whenever he uses his Super move tickles us every time), there’s a good variety of music included with the game. Practice mode is also available, so you can hone your skills at your leisure. Completing Arcade mode unlocks further characters, but these can also be unlocked via Versus mode, which simply lets you arrange your own matches, choosing your opponent and venue at will. There are also a few mini-games sprinkled in for good measure, which mostly consist of hitting specific button combinations while your character lays into a punching bag. Arcade takes you through several matches, with some light story elements added in between each match.
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Learning how to slip counter isn’t necessarily essential for winning fights, but it certainly makes the game a lot more manageable, particularly on the higher difficulties.īig Rumble Boxing: Creed Champions contains two main modes to enjoy: Arcade and Versus. These can be quite tricky to pull off at first, but doing so is incredibly satisfying as you watch your fighter gracefully dance out of the way of an incoming fist, leaving behind a blue haze of their previous stance. The game also implements a mechanic called ‘Slip Counter’, which is a fancy way of saying you can dodge hits at the last moment, giving you an opening to counter. You can knock out your opponent a maximum of 4 times before the match ends by simply emptying their health bar, and sadly there’s no option to TKO your opponent at any point. ‘B’ is for a simple ‘grab’ move, and ‘A’ is used for dodging straightforward stuff, then. ‘X’ is then used for stronger hits, and can be used in conjunction with ‘Y’ for some pretty brutal combos. You simply tap ‘Y’ to unleash a flurry of quick jabs and hooks, slowly but surely chipping away at your opponent's health. The gameplay itself feels pretty accessible, but with a few touches to satisfy those wanting a deeper experience. On the flip side, the limited visual ‘noise’ during each fight allows for a smooth frame rate, which rarely - if ever - dips during bouts. The crowds themselves don’t really do a whole lot, and in the larger arenas only the front two rows are fully animated, with the rest of the crowd consisting of static images to fill in the space. The environments range from full-size arenas with the added crowd to boot, down to the more intimate settings such as Mighty Mick’s Gym and simple back alleys. Captured on Nintendo Switch (Handheld/Undocked)Īside from that, the visuals look serviceable. This undoubtedly works in the game's favour, as characters like Clubber, Viktor Drago and Rocky Balboa himself are instantly recognisable, but they manage to avoid the ‘uncanny valley’ feeling you’d get had the developers opted for a more realistic approach. It’s perhaps the biggest departure from previous games in the Rocky franchise, featuring heavily stylised character models that have more than a passing resemblance to the fighters seen in Street Fighter 5. What’s immediately noticeable with Big Rumble Boxing is its art direction.
It’s an accessible game that features several difficulty options, but maintains a fairly bog standard control scheme throughout the game, allowing even boxing newcomers to pick this one up with ease. Big Rumble Boxing fundamentally feels fun to play, despite some obvious limitations to the core gameplay. It’s more of a cross between pure beat-em-up games like Street Fighter or Tekken and the more traditional boxing games like Fight Night. The latter is a departure from the studio’s usual VR efforts, billing itself as a straight up arcade beat-em-up featuring 20 characters from the Rocky franchise.īig Rumble Boxing: Creed Champions doesn’t feel like a true boxing title. It naturally spawned a number of games over the years, with developer Survios turning out the latest efforts: the 2018 VR title Creed: Rise to Glory and Big Rumble Boxing: Creed Champions.
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The Rocky series has deservedly cemented itself as one of the most iconic franchises of modern cinema.